Oregon is a map really appreciated by the players, I wanted to give to the exterior shell building more detail and gritty aspect
My tasks on Oregon V2 was to model the entire new shell of the exterior buildings and creating modular assets on them ( including tarps on corners, modular broken walls, modular broken roofs ) and re-working on all the exterior level art for all the new level design.
The main building shell now have 3 distinctives area, ( the yellow one more industrial ), (the white one , the old house ), ( the red one , the new farm tower ).
I also had to rework all the exterior playable area doing alot of scene dressup and level art. I did new concrete foundations into construction site and scene dressup into this area.